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Author Topic: Hero vs. 101 Bad Villains RP  (Read 465 times)

Starflame

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Hero vs. 101 Bad Villains RP
« on: October 31, 2015, 09:32:33 pm »
Clouds of smog rolled over the marsh where the once-proud tower had formerly stood, tainting the air with the grimy scent of mud and rotting earth. Faint lights flickered on and off in the gloom, pervading the area with a sense of eeriness, making it impossible for a traveller to follow any accurate path through the murk.

Then, rising out of the smoke emerged a single stone. It jutted awkwardly, as if hurled there by a careless hand, lodged deep where stagnant water met with squelching land. Mists parted around it, revealing countless more bricks and stone, creating a tangled mess of debris to where the foundations remained. The first floor, the grand atrium, once polished to a gleam in the rising sun and now covered with grime and ivy, faint webbed cracks the only damage to this single standing level.

A boom echoed throughout the swampy plain. With a hiss of steam and the cackle of demonic laughter, the great double doors swung open to what had once been the home of the Beacons of Hope.


Villains had been busy since their nefarious traps had led the great tower to ruin. The immense entrance, nearly three stories high, had been transformed into a solid labyrinth. Winding passages, no more than a few yards wide, riddled the greatest portion of the room. Chipped, faded tiles along the floor gave hint to their former grandeur, still sparkling in odd places when caught by light from the torches hung in iron brackets along the wall. The ceiling, held in place by some arcane magic the villains had yet to undo, sloped up and down across the hallways. Here it would soar to the full height allowed, a few yards later it would dip to just enough space for someone to crawl through.

At the four corners of the former atrium, however, the labyrinth ceased. Here, where the four pillars once stood proud, the villains made their bases and carried out their evil experiments. Initially, the four open spaces mirrored each other,  the ancient magic of the pillars fighting to maintain their glory. Slowly, though, evil infused with the air, ground, and even pillars themselves, twisting each section into its own unique horror.

Moving counterclockwise, the first section reached announced itself with a sudden drop, the floor bottoming out to form a deep, open pit. Here the ceiling swooped down low, forcing any who wanted to continue into the depths themselves. Light sparkled from below, soft and golden, but it illuminated space very briefly before being ripped away by blackness. Sheer cliffs marked the descent, smooth save for a lone rope ladder enabling the villains to work uninterrupted. Stalagmites jutted out from the floor of the pit, waist height yet deadly sharp, making it hard to move towards the deepening shadows unhindered.

The former Pillar of Light, now corrupted by Darkness.

Continuing onwards in the winding circle, the roof once more soared to its full height upon reaching the next open area. Strange gasses billowed near the ceiling as the splashing sounds of a gentle waterfall resonated down the corridors. Turning the corner revealed, not water, but a sickeningly green liquid, rushing from a high up ledge to form a bubbling pool, emitting an eerie glow. The pool spread to cover huge sections of the floor, islands and rock bridges protruding here and there to enable crossing.

The former Pillar of Water, now corrupted by Poison.

Onwards again, paths twisting along themselves, before the next section was revealed, barren of anything save a strange flat light, from which no shadow fell and no source could be detected. The walls of the opening seemed to bend away, as if straining under some great load. Peering closely, however, faint ruins could still be made out. Spots of floor burned away to hide the makings of a once beautiful mural, more skillfully set than any other.

The former Pillar of Mastery, now corrupted by Failure.

Completing the loop, now in the final corner of the floor, physics and reality seemed to vanish from the plane as the last area revealed itself. Chunks of floor and wall hung suspended midair, some fully motionless and others constantly whirling about, following no pattern as the ricocheted off floor and ceiling. A high pitched whine buzzed through the air, making it near impossible to concentrate in the vicinity.

The former Pillar of Balance, now corrupted by Chaos itself.

Long years had the villains toiled, each to their own devices, turning the once sacred home of honor and hope into a pit of despair. Now came the single breath of fresh air as the doors swung open, and a lone hero once more had the chance to reclaim the ruins for good.

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Mortiana

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Re: Hero vs. 101 Bad Villains RP
« Reply #1 on: November 03, 2015, 07:28:09 pm »
So this is the tower in the future is? That's a shame... how something that once stood as a mighty symbol fell to a symbol of lost. Everyone wouldn't be pleased with this revelation... though probably not as much compared to if they ever know the truth.

No matter. This particular event can be prevented at the very least. Just need to get four items that would allow us to know what will happen. I know this place like the back of my hand so it should not be too long. Have to go back shortly though, otherwise I might not be able to get back.

Though why is this place now a marsh?

Ehh wait, what is that noise? Laughter?
As soon as I began to comprehend the sound, the doors thrust open releasing dust and debris in its wake. It really lost all of its past glory... I can not wait though. I must move swiftly. I have to know what happened and prevent it from truly occurring. Quickly checking the spell power of my tome, I moved inside, ready to meet whatever was inside.
"True love should not be about the outside. It should be mutual as we know there are many types of love. Yet... I know what society says who I should love and I can do that... but I also seem to gravitate... to the forbidden." -???

Azan

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Re: Hero vs. 101 Bad Villains RP
« Reply #2 on: November 03, 2015, 11:16:24 pm »
Mr. Gustave was tranquilly taking a refreshing bath in the pool near the Pillar of Poison to refresh his delicate perfume when he smelled something most indecorous: a breath of fresh air. For any respectable cave troll, a terrible stench such as fresh air was the summum of vulgarity. The cave trolls are a people with taste: only the most refined marshes, darkness and smelly caverns suit their needs for a healthy environment. This breath of fresh air could only mean something possibly even more indecorous: an outsider. Possibly a traveller or a hero!

Mr. Gustave rose from his lovely perfumed bath, grabbed his top hat and carefully put on his monocle, then got hold of his precious Pplcrusher and yelled, both at the attention of his fellow villains to arouse them and as a warning to the outsider: " MOOOOOOOOOOOST INDECOROUS!"
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Starflame

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Re: Hero vs. 101 Bad Villains RP
« Reply #3 on: November 06, 2015, 01:55:19 pm »
<=Roll=> <Results for Starflame [1d8]: 7> :-[

Carfule... one more drop... almost there...

" MOOOOOOOOOOOST INDECOROUS!"

With a sudden flinch, the eyedroper jerked out of Dr.Snivels hand, sending a find mist of solution into the air, dyeing a few spots of the floor the same poisonous green as the former pillar of purity. With a loud oath, the doctor rounded on the horrid-smelling cave troll that had imposed himself for far too long.

"YOOOU KNUCKLE HEAD! Why in the devil did you yell that AGAIN? I swear, one of these days I'm going to experiment on Y-"

Snivel's rant was cut short, however, as with a loud trumpet, the wrinkled and graying trunk of an elephant sprouted from his own nose, waving about dramatically as if to add to the tirade. The trumpeting continued, though wordless, as the doctor continued to vent his anger at the creature nearest him. As the trunk whipped up high over his head, however, it caught a scent that freshened up even the odor of the troll. A cool, sweet breeze, as if the tower around him had admitted a faint sigh of longing. Someone had opened the great double doors between his lair and the outer world.

The trunk curled, as if in anticipation, and beneath it Snivel's teeth spread wide in a crooked grin. With an in-elegant shove, he pushed himself up from the island where he had been sitting, running a hand down his lab coat as he did so to smooth away the creases. His black hair stood out dramatically from the green smog around him, and he let out a snorting laugh as he reclaimed his needle from his side, all six feet primed and ready to inject the various toxins stored within.

A new plaything had arrived. The game could begin again.

san robin

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Re: Hero vs. 101 Bad Villains RP
« Reply #4 on: November 07, 2015, 08:01:48 am »
Baron Sin woke up in his favorite place, the ,now corrupted, pillar of light.
The light had faded a long time ago and made place for a nice inky black darkness!
He had been taking one of his many catnaps when he sensed something strange... something he hadn’t sensed in a long time.
A living being, untainted by corruption, something that hadn’t been in this place for ages!

He started to purr, “I haven’t been able to play with something like that in quite a while, they’re so much more interesting than the occasional vurrman!”, 
Of course there were the other inhabitants of the labyrinth but they were so…. Dirty... don’t they know that an occasional grooming is good for you? He shivered just thinking about that bunch and made a mental note to stay away from them.
Baron Sin got up, stretches and sneaks his way to the entrance of the labyrinth, ”First I will observe and then... The hunt can begin.”, he thought as he merged with the shadows...

Mortiana

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Re: Hero vs. 101 Bad Villains RP
« Reply #5 on: November 10, 2015, 03:23:02 pm »
" MOOOOOOOOOOOST INDECOROUS!"

 T-That is not saying anything at all! Why did it have to sound like something big? I tried to listen closely to pinpoint a sound of where it might be. Yet all I can think of is the general location. Spending no more time, I quickly went towards the opposite direction. This is meant to be quick. No time to pick on needless battles. Pulling up my tome a tad closer, I went deeper into the dark abyss that was the tower halls. Yet my previous thought of knowing the place well was completely wrong. It was too dark to differentiate a hallway from the another and, as I found out soon, the ceiling could become disastrously low where I can only crawl under it. Yet I also had to fight the urge of unlocking the magical energy in my tome as a bare source of light in order to minimize attention. I have to carefully feel, hear, and, much to my chagrin, smell my way across the hallways. Why do they send me duties such as this? Oh, that is right...

So far, only one sound... yet who knew when that could change...
"True love should not be about the outside. It should be mutual as we know there are many types of love. Yet... I know what society says who I should love and I can do that... but I also seem to gravitate... to the forbidden." -???

Azan

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Re: Hero vs. 101 Bad Villains RP
« Reply #6 on: November 10, 2015, 08:34:46 pm »
"YOOOU KNUCKLE HEAD! Why in the devil did you yell that AGAIN? I swear, one of these days I'm going to experiment on Y-"

Mr. Gustave looked at Dr. Snivel and tried to adopt the most distinguished possible look of polite annoyance, an expression he recalled well from the diplomat he once ambushed right before he splatted him with the Pplcrusher. "That, dear comrade, was u-u-unpolite", he managed, so bent on thinking distinguished words that he did not even realize that Dr. Snivel had smelled the intruder, too. "We trolls delicate, dear comrade," he kept on. "We trolls not like when dear comrades say u-u-unpolite things!"

He finally realized that the evil doctor was readying itself for something. The only question was for what. Dinner? A nap? A lab report? "Think, think," Mr. Gustave told himself. "Why do Doctor grab needles with glass and perfumes in it?" It took him a good thirty seconds of intense thought to let loud: "Oooooooooooh! Dear comrade, you smelled intruder too! Decorous of you, dear comrade!"

Very proud of his brilliant deduction, he raised the Pplcrusher. A fine tactician, Mr. Gustave was: he knew that in such cases, it was wise to subtly approach the intruder. He came to the conclusion that the subtlest thing to do in such a case would be a traditional charge. Without waiting for Dr. Snivel to answer his brilliant deduction, Mr. Gustave charged into the hallways, each of his steps making enough noise to wake up the dead.
« Last Edit: November 10, 2015, 08:37:24 pm by Azan »
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Starflame

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Re: Hero vs. 101 Bad Villains RP
« Reply #7 on: December 20, 2015, 06:22:05 pm »
[18:13:07] <=Roll=> <Results for Starflame [1d8]: 1>

The troll thing was still talking, but the Doctor zoned him out, trunk flopping as he turned back and forth, scenting the air. He had better things to do than to pay attention to such a bumbling buffoon as the creature charged blindly through the labyrinth. It was likely to get itself killed by whatever supposed "hero" had set foot in their lair.

Snivel scowled, trunk curling up tightly, his long white knuckles tightening about his needle as he considered the options. Beyond the troll, several other characters of various mental states inhabit the labyrinth. He had never bothered to learn all their names, (why bother to number those so far beneath you in aptitude?) but it was safe to assume that at least a handful would be within, and able to sense the intruders presence. A slow grin crossed the doctors face, revealing straight but yellowing teeth, as he slunk slowly into the maze of shadows behind the troll.

When better to spring from the shadows and surprise an opponent, then when the distraction has already been provided? As long as his accursed mutation had faded by the time he reached the bellowing troll, there was no reason that Dr.Snivel couldn't lurk behind the battle scene, awaiting his chance to claim his next experiment.